It was the Human Factors unit's hand-in day yesterday. I've been working in a last couple of weeks on this project, hence I haven't updated the blog in ages.
The aim of this project was to re design a space by looking at human interactions with their surroundings. The site I've been given is a little building on a backstreet in Bournemouth town, I came up with an idea of re designing the interior space to a history exhibition of Bournemouth, as I feel like that's what it's lacking in this town - it has a rich history and cultural and it needs a place where the whole family can go to know about this town.
This is the site I've been given to work on. It's located at the backstreet of the main high street so its surrounding is dark and quiet.
This is the floor plan I got from the local council. We needed to consider the disability issue and I realised that disabled people can't access the place, so I re-designed the interior to open up the space and make it available for disabled people.
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Ground floor. I removed the spiral staircase and added elevator. |
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Ground floor. Axonometric. |
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Lower Ground floor. One of the staircase has been removed, elevator added. |
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Lower Ground floor axonometric. |
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Basement. I removed all the rooms, the space where the staircase lead to from the lower ground floor has been changed to a disabled toilet. |
And here are the technical floor plans, axonometrics and perspectives of my design. All technical drawings are scale 1:100.
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Ground floor design. |
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Ground floor design. Axonometric. |
The idea of my design is focused on stimulating human senses: vision, hearing, smell, taste and touch, in order to create an unique experience. On the ground floor (which is the main entrance), I had the idea or the 'starting point of the journey' in mind. People normally start off a journey at airport or train station, therefore I designed the space based on Bournemouth rail station.
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Ground floor perspective. |
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The lower ground floor's theme is the modern, contemporary Bournemouth. I recently came across with this sand museum design in Japan. It invited artists from all over the world to help building iconic buildings in London with sand and exhibit them indoor, it's to celebrate the upcoming 2012 Olympics. It inspired me. Bournemouth is a well-known sea side holiday resort, so I came up with an idea of building the landscape of the town and exhibit it on this floor. So people can see what are there to see in this town. Sand will also give the smell and touch, plus if you caught a bad weather when you're in Bournemouth and couldn't go to the beach, hey at least you can come here haha. In my design, it will also allow you to see what's going on down a level, I feel like this will interest people to go down to the next floor instead not sure what's going on and end up leaving.
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Lower Ground floor design. This is only to show where abouts I'm going to put the sand. |
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Lower Ground floor design. Axonometric. |
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Lower Ground floor perspective. |
On the basement level, it will be about the old Bournemouth and its history. The idea is to design an indoor pier, the whole floor will be built by old, used materials as they all have unique textures, looks and smell.
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Basement design. |
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Basement design. Axonometric. |
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Basement perspective. |
You're probably wondering why in all the perspective drawings they seem to have blue walls? One of the project aims is to look at how to attract people to the site. Like I mentioned earlier, this site is not noticeable and it's in a very hidden location. However due to the tall buildings around, it catches sunlight, so I have this idea to build the site in glass entirely. Glass reflects sunlight, so when people walked pass the reflection will make them wonder what is going on in front of them to attract them, on the other hand, it will allow people to see what's in the building and make them want to go inside to have a look.
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The model to show the interior layout of the design. |
Hope you guys enjoyed reading this, please leave me comments! Have a great weekend :)